Lecture 2: Game Design Principles

33 slides · Computer Science & IT

This lecture delves into the core principles of game design, focusing on mechanics, dynamics, aesthetics, and the player experience. It explores how these elements contribute to engaging gameplay and effective storytelling, analyzing successful games and their design strategies at a professional level.

Introduction to Game Design Principles

Introduction to Aesthetics in Game Design

Key terms: Aesthetics

The MDA Framework: Mechanics, Dynamics, Aesthetics

Key terms: MDA Framework

Exploring Aesthetic Experience

Key terms: Types of Fun

Emotional Engagement in Games

Key terms: Emotional Engagement

Narrative and Storytelling in Games

Key terms: Emergent Narrative

Integrating Story with Gameplay

Key terms: Agency

Designing for Different Audiences

Key terms: Accessibility in Gaming

Iterative Design Process in Game Development

Key terms: Iterative Design

Prototyping and Playtesting

Key terms: Playtesting

Overview of Mechanics, Dynamics, Aesthetics

Key terms: MDA Framework

Understanding Game Mechanics

Key terms: Game Mechanic

References

Free lecture from LectureMyNotes · Browse all lectures